Many features are specifically tailored towards VR for the best possible experience on your VR headset.įirst person games are best played in Full VR Mode. VorpX let’s you play your favorite games on Oculus Rift and HTC Vive in Stereo 3D. Really curious to see Opentrack GTR2 filter and mapping settings from people relying on SteamVR tracking.VorpX – Virtual Reality 3D-driver and more The only remaining issue is tracking, i managed to achieve good results with EMVA filter, and changing max distance on x, y, z from recommended 100cm to 30cm, it is good, but not perfect yet. With current settings I found GTR2 looks and runs amazing in Pimax with full FOV. If I set it to override, FPS drops very badly. But in order for it to work I have to set AA to 4 in gtr2config, but most importantly, I have to set "Enhance application settings". Regarding AA however, I figured something out. I also agree with you on SVR SS settings - it doesn't matter, I reached the same conclusion, resolution is what matters the most. I do not use ENB and stuff, but I learned this the hard way when vorpx clashed with my stuff. I am trying to create my own plugin, and I found a way to make Vorpx not mess with dlls - "Use alternative hooking method". Glad our paths crossed again Miss nogrip, get better.Įdit: yep, I played with filters and already got much better results, and opentrack is definitely the way to go eventually, as you actually move in space, whereas vorpx in full VR mode is just a mouse look.Ĭlick to expand.You are right - many GTR2 plugins use d3d9.dll proxy and that conflicts with vorpx. But hopefully I'll get opentrack to work, as it is smoother. That is not the smoothest tracking, but it is most natural I got and it doesn't look like I am sitting in front of a big screen/curved. So far, I got best results with vorpx Full VR mode, Vorpx tracking and toggle mouse look in GTR2, something I used years ago with oculus HMD. Yes, I tried turning vorpx tracking off just as guide says. But my issue seems to be tracking is kind of non-linear and unproportional. I will try inverting axis more, I followed guide on a first page and inverted Y. My headset is SteamVR too, but it is using lighthouse tracking, not inside out tracking (Pimax 5K XR). Click to expand.To clarify, I only care about achieving best possible VR in GTR2, so focus is on GTR2.
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December 2022
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